This project was developed using the Unity game engine, with all software processes coded in C#. Batty’s minimal and clean art style allows players to focus on a reflex-based experience without distractions. The visuals, designed with strong contrast against a dark background, enable players to quickly react to environmental hazards. The balance of light and shadow enhances the atmosphere, while the simple yet effective visual design provides a smooth and engaging gameplay experience.
Batty was ranked 10th out of 450 games in the Mağara Jam 4 game development event.
Game Developer: Batu Özçamlık
2D Artist: Mert Karsaklı
Narrative Designer: Emir Adıman
Sound Designer: Onur Aygün
SudeBabur
An excellent game in terms of storytelling. It was very original and enjoyable to play. And that plot twist at the end—wow, it was amazing! Great job!
Konaxe
The story is beautiful, and the gameplay is so enjoyable. Well done!
Özgür Gürbüz
Both characters are beautifully portrayed. The girl’s blindness is conveyed to the players very effectively. Well done.