In this project, I was responsible for all aspects of game mechanics, coding, and system design as the game developer. Using the Unity game engine, I built the core structure of the game with C#. I also programmed the user interface and in-game interactions.
The game’s visual design aims to create a warm and fun atmosphere, using a 2D art style. Characters and objects are stylized in a simple yet cute way, favoring rounded and soft forms over sharp edges. The color palette features pastel and muted tones, evoking a relaxing feeling, while humorous and cartoon-like details support the playful nature of the game. Additionally, the user interface is kept clean and functional, with large, clearly defined buttons that allow players to interact effortlessly. These choices effectively reflect the game’s overall goal of delivering a short and enjoyable experience through its visuals.
Game Developer: Batu Özçamlık
2D Artist : Mert Karsaklı